Vishuls: ARPG

Frontpage Design Guide Species Info Activities

Cosmetics - Full guide


-There are many ways to personalize a Vishul to help make them come alive. Decorations, Eye Mutations (Name is wanting to be changed), and Scars may all be purchased, found, or otherwise obtained and applied to your Vishul.


Decorations


- These may add a physical item or prop to your Vishul. While there are no size restrictions, Decorations may only cover 40% of a Vishuls body.
- Decorations must be made of natural material and be within the working realm of an ice age period. This means that non-natural items such as plastics, glasses, shoes, and refined metals and glass need to be avoided.
- Decorations CANNOT be used to remove a limb off a Vishul.

* Antler Knife can be used to crop ears or dock tails.
* Special Cake can be used to physically alter your Vishul to gain weight or lose weight, 50lbs above or below the usual limit.

Eye Alteration


- Eye Alteration allow Vishul's eyes to break free from usual restraints.
- Eye Alteration can remove the pupil, give the pupil an unnatural color, or cause a Vishuls eyes to glow slightly.

Paints


- Paints allow for symbolic and/or simple staining on a Vishul, creating colorful shapes and marks.
- You may choose up to 3 colors total for paints.
- As many paints can be applied using a single paint, but it cannot cover more than 20% of the body.
- They must have a clear paint-like texture and should not resemble markings, or otherwise act as a marking.

Scars


- Scars carry a story with them, whether they be big or small. A Vishul can have up to 3 scars total and may only be added with a corresponding official activity roll. The Vishul must receive the injury in the activity, and the scar being submitted for approval, should match with the said injury.

* Scars should be reasonable in size and coverage. A Vishul could not be completely covered in scars, for example. Maximum allowed size for a one scar is roughly 10% of the Vishul.
Colors
Markings
Physical Mutations
Non-hereditary Mutations
Flesh and eyes
Cosmetics Guide
Companion art